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DOAD Leon vs Kokoro 2

Leon hitting Kasumi into a exploding wall in Dead or Alive: Dimensions.

Danger Zones refer to the interactive features that appear in certain fighting arenas in the Dead or Alive series. Fighters caught in a Danger Zone will take extra damage, giving the attacker a slight advantage. These environmental areas can be anything from falls to explosives. If a fighter has low heath, being trapped in a Danger Zone is more likely to knock them out than a normal attack, although in certain titles elements such as falls cannot do this, and instead just leave the fighter with very low health.

While Danger Zones could be deactivated in the first Dead or Alive, this option was taking then in later titles, making Danger Zones an important element to consider during matches and tactics.

Type of Danger ZonesEdit

Outer Ring AreaEdit

DOA1 Jann Zack Danger

A screenshot from Dead or Alive, showing Zack being thrown into the air by a explosion after been knocked into the Danger Zone by Jann Lee.

In the first Dead or Alive, stages were simply fighting rings with no obstacles. The rings were designed with two different-colored areas: the centre and the outer rim around it.

The fighters can safely stand on all of the ring, but if a fighter falls onto the ground of the outer rim, this will create a explosion, throwing the said fighter into the air and causing them to take massive damage. While being thrown, the fighter will be vulnerable, allowing their opponent to take a quick strike at them.

The fighters can also avoid being thrown by the explosion by pressing the three attack buttons simultaneously in the small time frame before the explosion begins. If successful they will take damage from the Danger Zone, but not from the explosion.

As the series started to use more varied stages and environments this type of Danger Zone was no longer used, but certain elements from it can be seeing in other Danger Zones, such as exploding floors.

FallsEdit

Jann vs Eliot

Jann Lee about to send Eliot down a set of stairs in Dead or Alive 4.

Falls, or "Off The Edge", are a common type of Danger Zone, and are often a key element of the environment with multi-level stages. Falls are triggered when a fighter is pushed and thrown off the edge of a floor or level, and made to fall onto the next level below. Their opponent will then perform a controlled jump to land on the same floor in order to continue the round; these jumps will not cause damage.

Falls can often differ in height depending on the stage, from a couple of feet to several stories. Naturally, a longer fall tends to cause more damage than a simple drop. Some falls may be hidden by breakable walls or floors, so these may be a surprise to players who have yet to fight a battle in these types of stages.

DOAD Lisa Helena 2

La Mariposa sending Helena Douglas throw a high window in Dead or Alive: Dimensions. From there, Helena will fall straight down to the level below.

In terms of style, there are two types of falls: one is a straight fall down to the lower level, such as falling off the edge of a cliff, which will off a chuck of health as the fighter hits the ground, or a steady fall, in which the fighter tumbles down some kind of slope, such as a hill or a staircase, and gradually loses health all the way down.

It is possible, if the falling fighter is on low health and the impact of the fall is hard enough, that falls can knock out fighters. Apart in Dead or Alive 4, in which this feature to the falls was taken out, mean that the fallen was instead just left with minimal health, requiring another blow from their foe before being knocked out.

Dead or Alive 5 will introduce an alternative to the fall Danger Zone call the Cliffhanger, in which the fallen fighter will change the edge, and has the choice to fall, or fight against their opponent's incoming attack, risking additional damage as they try to turn the tables in battle.

Charged SurfacesEdit

DOAD Kasumi Ryu Explode

Kasumi pushing Ryu Hayabusa into an electric surface in Dead or Alive: Dimensions

With enclosed stages, it's common for certain surfaces - such as walls, floors and sometimes ceilings - to be electrically charged or to be fitted with explosives. Similar to the outer ring ground in Dead or Alive, when a fighter is struck or thrown against these surfaces, they will take extra damage from being electrocuted or from being caught in a explosion. Damage can differ depending on the stage.

Breakable StructuresEdit

DOAD Helena vs. Christie Ice

Helena pushing Christie into a breakable ice formation in Dead or Alive: Dimensions.

In some stages, there will be breakable structures that will be destroyed when somebody to thrown against them, such as statues and standing fire torches. Although the structure breaks, the impact will cause some additional damage to the fighter and leave them studded for a moment.

As said above, there are also breakable walls, windows, and floors that stand in front of hidden falls which can only be used if said structure is broken.

Moving ObstaclesEdit

A rarely used type of Danger Zone, in some stage there will be moving obstacles which could hit fighters, causing damage and send them flying. For some of these obstacles, such as the wild cat in Savannah Safari, they travel in a set route. In Gambler's Paradise, fighters can be hit by cars, but these cars are not fixed to a set track, and for the most part will try to avoid the fighters if possible.

These obstacles can be avoided by using a hold against them at the right time, allowing the fighter to jump over them without taking damage.

Special Danger ZonesEdit

RidleyEdit

DOAD Ridley Hitomi 2

Ridley in the Geothermal Power Plant of Dead or Alive: Dimensions.

In the Geothermal Power Plant stage - an arena in Dead or Alive: Dimensions based on the title Metroid: Other M - Ridley, a pterodactyl-like creature and a recurring boss in the Metroid series, acts as a Danger Zone.

When a fighter is thrown of the edge of the stage, rather then fall, they will be caught mid-air by Ridley, who will then strap them against the external wall and breath fire on them, before throwing them back down onto the stage. All three moves will cause massive damage to the fighter.


v · e · d
Games
Main series Dead or Alive - Dead or Alive 2 - Dead or Alive 3 - Dead or Alive 4 - Dead or Alive 5
Spin-offs and related titles Dead or Alive++ - DOA2: Hardcore - Dead or Alive Ultimate - Dead or Alive Online - Girls of DOA BlackJack - Dead or Alive Dimensions - Dead or Alive 5+ - Dead or Alive 5 Ultimate - Dead or Alive 5 Last Round
Dead or Alive Xtreme sub‑series Dead or Alive Xtreme Beach Volleyball - Dead or Alive Xtreme 2 - Dead or Alive Paradise - Dead or Alive Xtreme 3
Canceled games Dead or Alive: Code Chronos - Project Progressive
Related series Ninja Gaiden series - Virtua Fighter series - Warriors series
Characters
Playable characters Main cast Kasumi - Zack - Ryu Hayabusa - Bayman - Leifang - Gen Fu - Tina Armstrong - Jann Lee - Bass Armstrong/Mr. Strong - Ayane - Helena Douglas - Leon - Ein - Hayate - Hitomi - Brad Wong - Christie - La Mariposa/Lisa Hamilton - Kokoro - Eliot - Rig - Mila - Momiji - Rachel - Marie Rose - Nyotengu - Honoka
Secondary Kasumi α - Shiden - False Kasumi - Phase 4
Final bosses Raidou - Bankotsubo - Genra - Alpha-152
Guest characters SPARTAN-458 - Rio - Akira Yuki - Sarah Bryant - Pai Chan - Jacky Bryant - Naotora Ii - Mai Shiranui
Non-playable characters Main series Alicia Armstrong - Anastasia - Anne - Ayame - Burai - Chen - Fame Douglas - Goldie - Hitomi's father - Irene Lew - Isabella - Kuramasan Maouson - Lauren - Maria - Mei Lin - Miyako - Muramasa - Niki - Victor Donovan
Guest characters Ridley - Samus Aran
Non-canon characters Max Marsh - Weatherby
Miscellaneous characters Toreko
Terms
Gameplay modes Story - Versus - Arcade - Time Attack - Survival - Tag Battle - Team Battle - Training - Online - Spectator - Album - Movies - Fight Record - Titles - Help & Options - Music
Gameplay terms Attacks - Boss Battles - Character Select - Cliffhanger - Combo - Counter Blow - Critical Hit - Danger Zone - Game Over - Holds - Knocked Out - Match - Move Data - Power Blow - Power Launcher - Replay - Side Stepping - Special Moves - Stages - Stances - Tag Throws - Attack Change - Triangle System
Plot subjects DOATEC - Dead or Alive World Combat Championship - Mugen Tenshin clan - Ninpo - Nukenin (missing shinobi) - Project Alpha - Project Epsilon - Shinobi - Tengu
Other terms Blood Type - Bust/Waist/Hip Measurements - Character Relationships - Credits - Cutscenes - Endings - Glasses - Openings - System Voice - Tournament Winners
More information and archives
Actors - Canon timeline - Command Lists - Costumes - Fandom - Gameplay - Items - Locations - Martial arts - Media - Merchandise - Movies - Music - Soundtracks - Staff - Stages - Tag Throws
v · e · d
Characters
Playable Kasumi - Zack - Ryu Hayabusa - Bayman - Lei Fang - Gen Fu - Tina Armstrong - Jann Lee
Unlockable Raidou
PlayStation and
Dead or Alive++
Bass Armstrong - Ayane
Miscellaneous Toreko
Terms
Gameplay modes Arcade/Tournament - Time Attack - Versus Mode - Survival - Kumite - Training - Team Battle Mode - Options
Gameplay terms Attacks - Boss Battles - Character Select - Combo - Danger Zone - Game Over - Holds - Knocked Out - Match - Name Entry - Replay - Ring Out - Special Moves - Stages - Stances - Throws - Triangle System
Plot subjects Dead or Alive World Combat Championship - DOATEC - Mugen Tenshin clan - Runaway shinobi - Shinobi
Martial arts Command Sambo - Jeet Kune Do - Ninjutsu - Pro-wrestling - Shini-rokugo-ken - Taikyoku-ken - Thai-style boxing
Other terms Bust/Waist/Hip Measurements - Character Relationships - Credits - Openings - System Voice - Tournament Winners
Stages
Arcade and
Sega Saturn
Bayman's stage - Gen Fu's stage - Hayabusa's stage - Jann Lee's stage - Kasumi's stage - Lei Fang's stage - Raidou's stage - Tina's stage - Zack's stage
Sega Saturn only Tina's western stage - Training stage
PlayStation and
Dead or Alive++
Ayane's stage - Bass' stage - Bayman's stage - Gen Fu's stage - Hayabusa's stage - Jann Lee's stage - Kasumi's stage - Lei Fang's stage - Raidou's stage - Tina's stage - Zack's stage
PlayStation only Training stage
Dead or Alive++ only Jann Lee's stage
Music
Dead or Alive - Dead or Alive (PS Version) Original Sound Tracks
Character/Stage themes Arcade "Blade of "RYU"" - "Codename "BAYMAN"" - "DEAD OR ALIVE" - "Densetsu no Hiken" - "The Fist of TAIKYOKU Blows up" - "Ketsui no Toki" - "Kokou no Kenshi" - "NO MONEY" - "Power is Beauty"
Sega Saturn "Blade of "RYU"" - "Codename "BAYMAN"" - "DEAD OR ALIVE" - "Densetsu no Hiken" - "The Fist of TAIKYOKU Blows up" - "Ketsui no Toki" - "Kokou no Kenshi" - "NO MONEY" - "Power is Beauty"
PlayStation "AYA" - "Blade of "RYU"~Mr.Tom mix~" - "Concentration" - "Dead or Alive" - "Fastbreak" - "Gonna Make You Gasp" - "Heated Heartbeat" - "ketsui no toki~pie-02 mix~" - "Megadeath" - "Power is Beauty~more beautiful mix~" - "Superstar"
Dead or Alive++ "Ayane's theme" - "Bayman's theme" - "DEAD OR ALIVE" - "Gen Fu's theme" - "Hayabusa's theme" - "Heated Heartbeat" - "Kasumi's theme" - "Lei Fang's theme" - "Superstar" - "Tina's theme" - "Zack's theme"
Voice tracks Arcade versions "Bayman" - "Gen Fu" - "Jann Lee" - "Kasumi" - "Lei Fang" - "Raidou" - "Ryu Hayabusa" - "System Voice" - "Tina" - "Zack"
PlayStation versions

"Ayane" - "Bass" - "Bayman" - "Gen Fu" - "Hayabusa" - "Jann Lee" - "Kasumi" - "Lei Fang" - "Raidou" - "System Voice 1" - "System Voice 2" - "System Voice 3" - "Tina" - "Zack"

Other tracks Arcade "DEAD OR ALIVE Overture" - "End of Chopper" - "In Between Life and Death" - "S.E. Collection" - "Show Down" - "Show must go on!" - "Stage Clear" - "Your Name is..."
Sega Saturn "In Between Life and Death" - "The New Century" - "Physical System" - "SAYONARA" - "Showdown" - "Stage Clear" - "Your Name is..."
PlayStation "The New Century" - "Physical System" - "Result" - "S.E. Collection" - "SAYONARA" - "Showdown" - "Stage Clear" - "Your Name is..."
Bonus tracks "Dead or Alive Overture ~renewal mix~" - "Galaxy" - "The New Century ~master version~" - "SAYONARA ~master version~" - "Type-XXX"
Dead or Alive++ "Ending Theme" - "Showdown" - "Your Name is..."
Archives
Command lists - Costumes - Fighting quotes - Merchandise - Promotional Artwork and Wallpapers
v · e · d
Characters
Playable Kasumi - Ryu Hayabusa - Gen Fu - Helena Douglas - Tina Armstrong - Bass Armstrong - Zack - Leon - Jann Lee - Leifang - Ayane - Ein
Unlockable
(JPN Dreamcast and Hardcore versions)
Bayman - Tengu
Non-playable characters Helena's mother - Kasumi X - Roland
Terms
Gameplay modes Story - Time Attack - Survival - Tag Battle - Team Battle Mode - Versus - Sparring - Watch - Battle Record - Options - Collection - CG Gallery
Gameplay terms Attacks - Boss Battles - Character Select - Combo - Counter Blow - Critical Hit - Danger Zone - Game Over - Holds - Knocked Out - Match - Name Entry - Replay - Side Stepping - Special Moves - Stages - Stances - Tag Throws - Throws - Triangle System
Plot subjects Dead or Alive World Combat Championship - DOATEC - Mugen Tenshin Ninja Clan - Project Alpha - Project Epsilon - Runaway shinobi - Shinobi - Tengu
Martial arts Jeet Kune DoKarate - Ninjutsu - Pi qua quan - Pro-wrestling - Russian martial arts - T'ai chi quan - Thai-style boxing - Tengu-do - Xinyi liuhe quan
Other terms Bust/Waist/Hip Measurements - Character Relationships - Credits - Cutscenes - Endings - Openings - System Voice - Tournament Winners
Stages
Aerial Gardens - Bio Lab. - Danger Zone/Danger Zone 2 - Death Valley - Demon's Church - Dragon Hills - Great Opera - Miyama - Spiral - White Storm
PlayStation 2 (JPN) Crimson - Koku An - Prairie
Dreamcast (JPN) Burai Zenin - L's Castle
Hardcore versions Blanca - D Octagon - Iron Hell - Pancratium
Music
Dead or Alive 2 Original Sound Trax - PlayStation 2 Version
Character themes Arcade version "B-boy no "B" ~evolved from ++~" - "Blazed up Melpomene" - "Break the age" - "Grand style" - "Hitohira ~reminiscent of ketsui no toki~" - "Jintsuriki" - "Natural high" - "The shooted" - "TehuTehu" - "Ultimate weapon" - "Vigaku" - "YES or YES" - "You are under my control ~beautiful version 00~"
Console versions "B-boy no "B" ~evolved from ++~" - "Blazed up Melpomene" - "Break the age" - "Grand style" - "Hitohira ~reminiscent of ketsui no toki~" - "Jintsuriki" - "Natural high" - "The shooted" - "TehuTehu" - "Ultimate weapon" - "Vigaku" - "YES or YES" - "You are under my control ~beautiful version 00~"
Ending themes Arcade version "Achoism" - "Agitated by emotion" - "Father's blues" - "Glorious victory" - "Perfume of forest" - "Rhyme star"
Console versions "Achoism" - "Agitated by emotion" - "Father's blues" - "Glorious victory" - "Perfume of forest" - "Rhyme star"
Voice tracks (arcade version) "Ayane" - "Bass Armstrong" - "Ein" - "Gen Fu" - "Gohyakumine Bankotsubo" - "Helena" - "Jann Lee" - "Kasumi" - "Leifang" - "Leon" - "Ryu Hayabusa" - "System Voice" - "Tina Armstrong" - "Zack"
Other tracks Arcade version "D.O.A." - "Memoir" - "S.E. Collection + Hidden Track" - "Tengu-tai" - "Transcendence" - "What's my name?"
Console versions "Act Of Universe" - "D.O.A." - "Deadly Silence Beach" - "Densetsu no Hiken" - "Excelsior" - "Exciter" - "The Fist of TAIKYOKU Blows up" - "How do you feel?" - "Last JAM" - "Memoir" - "Tengu-mai" - "Transcendence" - "Type-XXX" - "What's my name?" - "You make me feel so good!"
Archives
Command lists - CostumesFighting quotesMerchandise - Promotional Artwork and Wallpapers - Survival Mode items - Tag throws

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