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Dead or Alive (game)

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Dead or Alive (also known as DOA or DOA1) is the first installment in the Dead or Alive series.

Developed by Team Ninja and published by Tecmo, Dead or Alive was first released in arcades in 1996, using the Sega Model 2 system board and was later ported onto the Sega Saturn home console in Japan on October 9, 1997.

In 1998, a PlayStation version of Dead or Alive was released in Japan, North America, and Europe, with a different graphics and fighting engine, new background music, and two additional characters.

Dead or Alive++ (デッドオアアライブ++ Deddo oa Araibu Purasu Purasu) was also released in 1998. This arcade-only release used the Sony ZN-1 arcade board and, while graphically similar to the PlayStation port of Dead or Alive, plays more like Dead or Alive 2. The game introduced a bigger emphasis on stuns and to that end, two separate hold systems were included, one inside and one outside of critical state.

In 2004, the Sega Saturn version was ported onto the Xbox as part of Dead or Alive Ultimate.

Dead or Alive was followed by the series' first sequel Dead or Alive 2 in 1999.

StoryEdit

PrologueEdit

A girl catches her breath and stares down at the gathering of warrior gods below. What she feels is not light, but darkness. Her mind wanders with thought. She's made it this far...
She's traveled this far...
on just a few clues...
to avenge her brother.
The chance for revenge is near.

The insatiable ambition of the human race has lead to the abuse of scientific knowledge. Foolishly setting up the stage for the extreme battle on the land. Now, a new Dead or Alive battle is about to begin. 

A girl calmly closes her eyes. She hears the vibration of the colliding power and the uncontrollable, violent melody.

She envisions numerous obstacles set ahead of her. The shadow waves to the courages men and the dignified women.

Kasumi, trusting herself...
Throws herself...
into the wind.
Disappearing,
the only thing left,
the whistling noise of the wind.

CharactersEdit

DOA1 character select

The character selection screen in the PlayStation version, showing all of the playable characters.

Playable charactersEdit

  • Kasumi, a young kunoichi who instead of taking up the responsibility to become the new master of the Mugen Tenshin clan, secretly left her village without a word to find out the truth and discover who attacked and crippled her older brother, Hayate.
  • Zack, an over-the-top DJ whose sole purpose for entering the Dead or Alive tournament is to win the prize money.
  • Ryu Hayabusa, a powerful shinobi and the heir of the Hayabusa clan, Hayabusa accepts an invitation to the tournament to fulfil his thirst for challenge when he learned that his best friend's sister, Kasumi, had disappeared.
  • Bayman, a man who witnessed the assassination of his parents as a child and then trained by the Russian Army in Command Sambo to become a special agent. Now working as a professional assassin, Bayman enters the tournament to complete his new assignment: assassinate the notorious leader of DOATEC, Fame Douglas.
  • Lei Fang, an impulsive, yet determined prodigy of taikyoku-ken. Several years ago, Lei Fang was challenged by a gang of street fighters, and though was prepared to take them on single-handedly, she was rescued by a boy known only as Gi, wearing a dragon emblem. Hating the though of someone believing that she can't handle things on her own, the incident left Lei Fang determined to one day find and defeat Gi.
  • Gen Fu, an elderly gentleman who may just appear to be a feeble bookstore owner at first glance, is actually a great master of shini-rokugo-ken. Though no one knows why Gen Fu came out of retirement to enter the tournament, only his closest enemies suspect that it may have to do with the tragedy that surrounds his granddaughter, Mei Linn.
  • Tina Armstrong, a pro-wrestler since high school who has worked her way up to become of the most feared lethal competitors in women's pro-wrestling. Tina almost 'threw in the glove' last year until her father, Bass Armstrong, stepped in and convinced her to 'take on the world'. Though her father thinks that Tina has entered the tournament for the glory of winning, her real aim is to be discovered by Hollywood.
  • Jann Lee, a young man whose parents died when he was a child, then left alone to fend for himself. Though at first he threw himself into the study of Jeet Kune Do to replace what he had lost when his parents died, Jann Lee eventually fought for just the sake of fighting.

Unlockable charactersEdit

  • Raidou, a nukenin ("missing shinobi")[1] and the paternal uncle of Kasumi. After leaving the clan, Raidou traveled around the world to steal moves and techniques from others fighters in order to grow stronger. It is later discovered that it was he who crippled Hayate.

PlayStation and Dead or Alive++ charactersEdit

  • Bass Armstrong, the father of Tina, who is known to dote on her and has trained her throughout her life to fight.
  • Ayane, a kunoichi from the same clan as Kasumi, who was sent to kill her for running away from the clan.

GameplayEdit

Dead or Alive was unique in its debut in that it featured fairly different choices in gameplay than other 3D fighting games at this time. Its most defining features were its speed and countering system. Unlike Tekken, Dead or Alive put an emphasis on speed and relied more on simplistic commands and reaction time rather than long combo strings. Furthermore, its countering system was the first in the fighting genre to utilize different commands that corresponded to each type of attack.

There are two kinds of holds, an offensive hold (OH) and a defensive hold (DH); furthermore, these commands are executed by holding back or forward on the directional pad along with the guard input to either force away or counter-damage an opponent. Finally, the game used an environmental addition called the danger zone, which surrounded the outer edges of the fighting arena (depending on the options, it could also completely consume it), and when a character came into contact with it, it sent them into the air so the opposing player could execute a juggling air combo. However, this can be avoided with an Ukemi (defensive roll).

Unlocking charactersEdit

Character Obtained
Raidou Sega Saturn and PlayStation: Clear Arcade/Tournament Mode with all the characters on the default settings
Dead or Alive++: Clear Tournament Mode with Kasumi, and enter "SIAWASE?" at the name entry screen
Ayane PlayStation: Unlock all of the costumes for each character, including Raidou

DevelopmentEdit

Tomonobu Itagaki has stated that he was dissatisfied with the way modern fighting games were presented; he missed the old arcade style of play and had another vision for the fighting game genre. Having worked for Tecmo for a long time, Itagaki was eventually given the opportunity to develop a fighting game.

The game, the first Dead or Alive, was released in 1996 as an arcade game for the Japanese market. It was a success in Japan but not in the West. This was possibly because of the competing game Tekken, which was already a popular fighting game series for the PlayStation.

VersionsEdit

Four different versions of the original Dead or Alive were released:

Arcade versionEdit

The original version of Dead or Alive was released in arcades in October 1996, utilizing Sega's Model 2 arcade board (it was also the first time Sega licensed their hardware to a third-party company; in this case, Tecmo). The game ran on a modified Virtua Fighter 2 engine, featuring eight playable characters with three costumes each, and the boss character Raidou.

Sega Saturn versionEdit

Ryu vs Lei Fang

Hayabusa vs. Lei Fang in Dead or Alive for the Saturn.

It was later ported to the Sega Saturn in Japan on October 9, 1997. The game was never released in North America or Europe. This version added an FMV intro, Time Attack, V.S., Survival, Training and Kumite modes. Unlockables included the ability to play as Raidou, new costumes for each character, and Kasumi's System Voice.

However, this version was downgraded graphically compared to the arcade version. In contrast to the original's fully 3D modeled backgrounds, the Sega Saturn conversion used bitmap tricks and overlapping layers in the same fashion as the Sega Saturn version of Virtua Fighter 2 did. Some details in stages were removed altogether, such as the roof of L's Castle and the swaying bridge in Hayabusa's stage. The characters also had lower-polygon models.

PlayStation versionEdit

Psx4

Kasumi versus Zack in Dead or Alive for the PlayStation.

On March 12, 1998 in Japan, Tecmo released Dead or Alive for the PlayStation. This version included numerous differences compared to the arcade and Saturn versions; a different graphics engine with Gouraud shading, a revamped fighting engine, new background music, and new stages. Similar to the Saturn version, the stages consisted of 2D bitmaps, but could now extend infinitely (similar to Tekken), which eliminated ring-outs.

The most notable addition was the two new characters; the wrestler Bass who was available from the start, and the unlockable Ayane. It also included more costumes to unlock (only for female characters), Kasumi and Ayane's System Voices (as "Sakura" and "Wakana", the first names of their voice actors), and additional voice clips.

The PlayStation version was released in North America on March 31, 1998 and later in Europe on July 1998. These versions omitted the text-only epilogues at the end of Arcade Mode. The European version added even more costumes, typically one or two per character.

Dead or Alive++Edit

DOA++ Title

Dead or Alive++ title screen

The final revision, Dead or Alive++ was released in arcades in September 1998, running on Tecmo's TPS arcade system (Capcom ZN-1 with custom bios). It is commonly considered a half-step between the first game and Dead or Alive 2. Although aesthetically similar to the PlayStation version, it featured many changes to the gameplay. These changes include being able to position characters before the start of a round, changing most throws to Hold+Punch, and a six-point hold system, the most complex in the series.

Dead or Alive Dead or Alive++
High Punch Hold Button Up-Back ArrowHold Button
High Kick Back ArrowBack ArrowHold Button
Mid Punch Front ArrowBack ArrowHold Button
Mid Kick Down ArrowDown-Back ArrowBack ArrowHold Button
Low Punch Down ArrowHold Button Front ArrowDown-Back ArrowHold Button
Low Kick Down ArrowDown ArrowHold Button

This version added a "Tag Battle", although it was more like Team Battle with two characters. Ayane was playable from the start and Raidou could be unlocked fairly quickly. Each character had four costumes, two from the original and two from the European PlayStation version. A few of the costumes were exclusive to this version of the game and some were slight recolors.

Dead or Alive 1 UltimateEdit

Gen Fu vs Kasumi

Gen Fu vs. Kasumi in Dead or Alive Ultimate.

In 2004, Tecmo released a revamped version of the Sega Saturn port made to run on the Xbox, along with an updated version of Dead or Alive 2. Named Dead or Alive Ultimate, it was basically the original Sega Saturn game ported to the Xbox, making graphics slightly more colorful and smoother, sound from stereo to surround, and adding Xbox Live Online Gaming. The Saturn version was chosen as it was Itagaki's "personal favourite".

Production creditsEdit

Arcade staffEdit

Chief Planner Katsunori Ehara
Planners Sane Kondo, Joe Toyoda, Hideki Ohta
Character's Story "Asamin"
Chief Programmer Takeshi Kawaguchi
Programmers Hiroaki Ozawa, Takeshi Sawatari, Eigo Miyazaki, Yume Maboroshi, Mitsuo Osada
Chief Motion Designer Yasuo Egawa
Motion Designers "Akutoh", Hiro Matsui, Makoto Isomine, Guerrilla Saitoh, Akira Izumi, "Navy", Kiyohiko Yamashita, "Kei", Sayaka Ishiyama
Animation Data Noriaki Kazama, Tohru Mishima, Masanori Sato, T. Hiraoka, "Leo"
Chief Graphic Manager Hideyuki Kato
Character Design & Modelling Shinichiro Komori
Super Dotter Yoshiki Horiuchi
Character Texture D. Ohta
Stage Designer Yusuke Iida, Nobuyuki Suzuki
Stage Texture Hideki Niimi
Sound Composer Hideyuki Suzuki
Sound Effect Hiroaki Takahashi, Yutaka Fujishima
Motion Actor Japan Action Club
Motion Capture Data Visual Science Laboratory. Inc.
Producer & Director Tomonobu Itagaki
Executive Producer Max Naka

Sega Saturn staffEdit

Programmers Hiroaki Ozawa, Takeshi Sawatari, Yume Maboroshi, Shigeaki Ohta, Satoshi Fuyuno
Planners Motohiro Shiga, Jun Hasunuma
Scenario "Asamin"
Motion Designers Chitose Sasaki, Tohru Mishima, Sane Kondo, Masanori Sato, Akira Izumi, Guerrilla Saitoh, Yuki Naruse, Tomoo Hiraoka, "Leo", Shigefumi Ishizuka, Masaki Koshikawa, Ryuji Ikeda, Hikaru Nakano, Taro Matsushita
Character Modelling Yasushi N.
Character Design & Texture Designs "Kubotan", Jumbo Matumura, Yoshiki Horiuchi, Nobuyuki Suzuki
Stage Designers Hideki Niimi, N. Sakauchi
Sound Effect Kazuhiko Inaba
Music Composer Makoto Hosoi
Character Design & Movie Modelling Shinichiro Komori
Movie Staff Yusuke Iida, D. Ohta
Artwork Designer N. Yamada
Publicity Kazumi Fujita, Teruaki Ichikawa
Producer & Director Tomonobu Itagaki
Technical Director Gussan Kawaguchi
Planning Director Katsunori Ehara
Motion Manager Makoto Isomine
Motion Director Hiro Matsui
CG Director Hideyuki Kato
Main Programmer "Nuehina"
Motion Programmer Mitsuo Osada
Motion Data Noriaki Kazama
Movie Director Yasuo Egawa
Co-Producer Yujin Rikimaru, Yutaka Koga
Executive Producer Max Naka

PlayStation staffEdit

Planners Motohiro Shiga, "Asamin", Yuko Sasaki
Programmers "Nuehina", Takeshi Sawatari, Yume Maboroshi, Shigeaki Ohta, "Kazubou", Takashi Watanabe, S. Samejima
Motion Designers Chitose Sasaki, Tohru Mishima, Sane Kondo, Masanori Sato, Akira Izumi, Guerrilla Saitoh, Yuki Naruse, Tomoo Hiraoka, "Leo", Shigefumi Ishizuka, Masaki Koshikawa, Tetsuya Imamura, Ryuji Ikeda, Taro Matsushita
Character & Texture Designs "Kubotan", Jumbo Matumura, Yoshiki Horiuchi, D. Ota, Hideki Takahashi, Buu Nakamura, Naofumi Sasaya
Stage Designers Hideki Niimi, N. Sakauchi
CG Enigneer Mizuki Takeda
Sound Effect Kazuhiko Inaba
Music Composer Makoto Hosoi
Movie character modeller Shinichiro Komori
Movie Assistant Takayuki Ebata
Artwork Designer N. Yamada
Publicity Kazumi Fujita, Teruaki Ichikawa
Producer & Director Tomonobu Itagaki
Planning Director Katsunori Ehara
Technical Director Gussan Kawaguchi
Main Programmer Hiroaki Ozawa
Motion Manager Makoto Isomine
Motion Director Hiro Matsui
Motion Programmer Mitsuo Osada
Motion Data Noriaki Kazama
CG Director Hideyuki Kato
Character Modeller Yasushi Nakakura
Movie Staff Yasuo Egawa, Yusuke Iida
Co-Producer Yutaka Koga, Yujin Rikimaru
Executive Producer Max Naka

Dead or Alive++ staffEdit

Main Programmer Hiroaki Ozawa
Planning Director Katsunori Ehara
Programmers "Nuehina", Takeshi Sawatari, Mitsuo Osada, Yume Maboroshi, Shigeaki Ohta, "Kazubou", Takashi Watanabe, Tetsuya Imamura
Planners Motohiro Shiga, "Asamin", Yuko Sasaki, Mizuki Takeda
Motion Manager Makoto Isomine
Motion Director Hiro Matsui
Motion Designers Chitose Sasaki, Tohru Mishima, Sane Kondo, Masanori Sato, Akira Izumi, Guerrilla Saitoh, Yuki Naruse, Tomoo Hiraoka, "Leo", Shigefumi Ishizuka, Masaki Koshikawa, Ryuji Ikeda, Taro Matsushita
Animation Data Noriaki Kazama, Sousuke Sameshima
CG Director Hideyuki Kato
Character Modeller Yasushi Nakakura
Character Designs "Kubotan", Yoshiki Horiuchi, Jumbo Matumura, D. Ota, Hideki Takahashi, Naofumi Sasaya, Buu Nakamura
Stage Designers Hideki Niimi, N. Sakauchi
Movie Staff Yasuo Egawa, Yusuke Iida
Sound Effect Kazuhiko Inaba
Music Composer Shigehiyo Okuda, Makoto Hosoi
Artwork Designer N. Yamada
Technical Director Gussan Kawaguchi, Yutaka Koga
Chief Director Tomonobu Itagaki
Executive Producer Max Naka

Voice castEdit

Dead or Alive features the smallest voice cast in the main series, as it only features nine on-screen characters, although this number is increased to eleven in the PlayStation and Dead or Alive++ remakes of the game.

Character Actor
Kasumi Sakura Tange
Tina Armstrong Mami Koyama
Lei Fang Yumi Touma
Ayane Wakana Yamazaki
System Voice Miyako Endo
Zack Bin Shimada
Ryu Hayabusa Hideyuki Hori
Jann Lee Toshio Furukawa
Bayman Hisao Egawa
Gen Fu Takeshi Aono
Bass Armstrong Daisuke Gouri
Raidou Kouji Yada

VideosEdit

Packaging artworkEdit

TriviaEdit

  • Kasumi is unlocked as a trainable monster in Monster Rancher 2 by going to the Shrine and inserting the Dead or Alive disk in the PlayStation Disc Tray.
  • In the prototype version, there was a Muay Thai character named Kelly. It is believed that he later became Zack. The photos can be seen here.
  • On the cover of the PlayStation release, Kasumi has white hair. It is unknown why this is.
  • Early posters and screenshots of the game shows Kasumi wearing a red variant of her default costume and without stockings.
  • The name of the training dummy in the Sega Saturn version is "Toreko", as stated in the official guidebook for the game.
    • In the West, it was believed for many years that the training dummy was Ayane due to her having the dummy's bodysuit as a recurring costume in later games, starting off in the PlayStation remake.

See alsoEdit

Notes and referencesEdit

  1. http://deadoralive.wikia.com/wiki/Thread:26666

External linksEdit


v · e · d
Dead or Alive
Characters
Playable Kasumi - Zack - Ryu Hayabusa - Bayman - Lei Fang - Gen Fu - Tina Armstrong - Jann Lee
Unlockable Raidou
PlayStation and
Dead or Alive++
Bass Armstrong - Ayane
Miscellaneous Toreko
Terms
Gameplay modes Arcade/Tournament - Time Attack - Versus Mode - Survival - Kumite - Training - Team Battle Mode - Options
Gameplay terms Attacks - Boss Battles - Character Select - Combo - Danger Zone - Game Over - Holds - Knocked Out - Match - Name Entry - Replay - Ring Out - Special Moves - Stages - Stances - Throws - Triangle System
Plot subjects Dead or Alive World Combat Championship - DOATEC - Exiled shinobi - Mugen Tenshin clan - Runaway shinobi - Shinobi
Martial arts Command Sambo - Jeet Kune Do - Ninjutsu - Pro-wrestling - Shini-rokugo-ken - Taikyoku-ken - Thai-style boxing
Other terms Bust/Waist/Hip Measurements - Character Relationships - Credits - Openings - System Voice - Tournament Winners
Stages
Arcade and
Sega Saturn
Bayman's stage - Gen Fu's stage - Hayabusa's stage - Jann Lee's stage - Kasumi's stage - Lei Fang's stage - Raidou's stage - Tina's stage - Zack's stage
Sega Saturn only Tina's western stage - Training stage
PlayStation and
Dead or Alive++
Ayane's stage - Bass' stage - Bayman's stage - Gen Fu's stage - Hayabusa's stage - Jann Lee's stage - Kasumi's stage - Lei Fang's stage - Raidou's stage - Tina's stage - Zack's stage
PlayStation only Training stage
Dead or Alive++ only Jann Lee's stage
Music
Dead or Alive - Dead or Alive (PS Version) Original Sound Tracks
Character/Stage themes Arcade "Blade of "RYU"" - "Codename "BAYMAN"" - "DEAD OR ALIVE" - "Densetsu no Hiken" - "The Fist of TAIKYOKU Blows up" - "Ketsui no Toki" - "Kokou no Kenshi" - "NO MONEY" - "Power is Beauty"
Sega Saturn "Blade of "RYU"" - "Codename "BAYMAN"" - "DEAD OR ALIVE" - "Densetsu no Hiken" - "The Fist of TAIKYOKU Blows up" - "Ketsui no Toki" - "Kokou no Kenshi" - "NO MONEY" - "Power is Beauty"
PlayStation "AYA" - "Blade of "RYU"~Mr.Tom mix~" - "Concentration" - "Dead or Alive" - "Fastbreak" - "Gonna Make You Gasp" - "Heated Heartbeat" - "ketsui no toki~pie-02 mix~" - "Megadeath" - "Power is Beauty~more beautiful mix~" - "Superstar"
Dead or Alive++ "Ayane's theme" - "Bayman's theme" - "DEAD OR ALIVE" - "Gen Fu's theme" - "Hayabusa's theme" - "Heated Heartbeat" - "Kasumi's theme" - "Lei Fang's theme" - "Superstar" - "Tina's theme" - "Zack's theme"
Voice tracks Arcade versions "Bayman" - "Gen Fu" - "Jann Lee" - "Kasumi" - "Lei Fang" - "Raidou" - "Ryu Hayabusa" - "System Voice" - "Tina" - "Zack"
PlayStation versions

"Ayane" - "Bass" - "Bayman" - "Gen Fu" - "Hayabusa" - "Jann Lee" - "Kasumi" - "Lei Fang" - "Raidou" - "System Voice 1" - "System Voice 2" - "System Voice 3" - "Tina" - "Zack"

Other tracks Arcade "DEAD OR ALIVE Overture" - "End of Chopper" - "In Between Life and Death" - "S.E. Collection" - "Show Down" - "Show must go on!" - "Stage Clear" - "Your Name is..."
Sega Saturn "In Between Life and Death" - "The New Century" - "Physical System" - "SAYONARA" - "Showdown" - "Stage Clear" - "Your Name is..."
PlayStation "The New Century" - "Physical System" - "Result" - "S.E. Collection" - "SAYONARA" - "Showdown" - "Stage Clear" - "Your Name is..."
Bonus tracks "Dead or Alive Overture ~renewal mix~" - "Galaxy" - "The New Century ~master version~" - "SAYONARA ~master version~" - "Type-XXX"
Dead or Alive++ "Ending Theme" - "Showdown" - "Your Name is..."
Archives
Command lists - Costumes - Fighting quotes - Merchandise - Promotional Artwork and Wallpapers
v · e · d
Games
Main series Dead or Alive - Dead or Alive 2 - Dead or Alive 3 - Dead or Alive 4 - Dead or Alive 5
Spin-offs and related titles Dead or Alive++ - DOA2: Hardcore - Dead or Alive Ultimate - Dead or Alive Online - Girls of DOA BlackJack - Dead or Alive Dimensions - Dead or Alive 5+ - Dead or Alive 5 Ultimate - Dead or Alive 5 Last Round
Dead or Alive Xtreme sub‑series Dead or Alive Xtreme Beach Volleyball - Dead or Alive Xtreme 2 - Dead or Alive Paradise - Dead or Alive Xtreme 3
Canceled games Dead or Alive: Code Chronos - Project Progressive
Related series Ninja Gaiden series - Virtua Fighter series - Warriors series
Characters
Playable characters Main cast Kasumi - Zack - Ryu Hayabusa - Bayman - Leifang - Gen Fu - Tina Armstrong - Jann Lee - Bass Armstrong/Mr. Strong - Ayane - Helena Douglas - Leon - Ein - Hayate - Hitomi - Brad Wong - Christie - La Mariposa/Lisa Hamilton - Kokoro - Eliot - Rig - Mila - Momiji - Rachel - Marie Rose - Nyotengu - Honoka
Secondary Kasumi α - Shiden - False Kasumi - Phase 4
Final bosses Raidou - Bankotsubo - Genra - Alpha-152
Guest characters SPARTAN-458 - Rio - Akira Yuki - Sarah Bryant - Pai Chan - Jacky Bryant - Naotora Ii - Mai Shiranui
Non-playable characters Main series Alicia Armstrong - Anastasia - Anne - Ayame - Burai - Chen - Fame Douglas - Goldie - Hitomi's father - Irene Lew - Isabella - Kuramasan Maouson - Lauren - Maria - Mei Lin - Miyako - Muramasa - Niki - Victor Donovan
Guest characters Ridley - Samus Aran
Non-canon characters Max - Weatherby
Miscellaneous characters Toreko
Terms
Gameplay modes Story - Versus - Arcade - Time Attack - Survival - Tag Battle - Team Battle - Training - Online - Spectator - Album - Movies - Fight Record - Titles - Help & Options - Music
Gameplay terms Attacks - Boss Battles - Character Select - Cliffhanger - Combo - Counter Blow - Critical Hit - Danger Zone - Game Over - Holds - Knocked Out - Match - Move Data - Power Blow - Power Launcher - Replay - Side Stepping - Special Moves - Stages - Stances - Tag Throws - Attack Change - Triangle System
Plot subjects DOATEC - Dead or Alive World Combat Championship - Mugen Tenshin clan - Ninpo - Nukenin (missing shinobi) - Project Alpha - Project Epsilon - Shinobi - Tengu
Other terms Blood Type - Bust/Waist/Hip Measurements - Character Relationships - Credits - Cutscenes - Endings - Glasses - Openings - System Voice - Tournament Winners
More information and archives
Actors - Canon timeline - Command Lists - Costumes - Fandom - Gameplay - Items - Locations - Martial arts - Media - Merchandise - Movies - Music - Soundtracks - Staff - Stages - Tag Throws

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