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Dead or Alive 2

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Dead or Alive 2
Dead or Alive 2
Developer Team Ninja
Publisher Tecmo
Release Arcade
  • JPN October 16, 1999
  • JPN January 2000 (Millennium)


  • NA February 29, 2000
  • EUR July 14, 2000
  • JPN September 28, 2000

PlayStation 2

  • JPN March 30, 2000
  • NA October 25, 2000 (DOA2: Hardcore)
  • JPN December 14, 2000 (DOA2: Hard*Core)
  • EUR December 15, 2000 (DOA2: Dead or Alive 2)

PlayStation Network

  • JPNAugust 22, 2012
  • NAMarch 24, 2015
Genre Versus fighting
Modes Single player
Platforms Arcade, Dreamcast, PlayStation 2
Ratings ESRB: Teen (T), ELSPA: 15+

Dead or Alive 2 (デッド オア アライブ2, Deddo oa Araibu Tsū), often abbreviated to DOA2, is the second main installment (3rd overall) the Dead or Alive fighting series. It debuted in Japanese arcades in October 1999, and was later released worldwide in 2000 for the Sega Dreamcast. The game was released again in Japan on March 30, 2000 for the PlayStation 2. Later the same year, an updated version of the title, DOA2: Hardcore, was released for the PlayStation 2 across all territories.

On August 22, 2012, DOA2: Hard*Core was made available as a downloadable game on the Japanese PlayStation Network.[1] The North American version was released to the US PlayStation Network on March 24, 2015.

The graphics and gameplay were enhanced from the previous game, and based on a better game engine, which allowed the characters and stages to appear less angular and more detailed. The story involved a narrative continuation of the first game, taking place shortly after the events of Dead or Alive.


A great leader was killed at the end of the 20th century. His name was Fame Douglas, and he was renowned as the sponsor of the legendary Dead or Alive World Combat Championship. Since his death, and in the absence of his charisma and leadership, the world has become chaotic. Yet something appears to be transpiring. Amid this chaos, it is announced that the "Dead or Alive Championship 2" will be held.

However, Douglas' passing has taken with it the purpose and significance of the tournament. Even worse, the promoter of "Dead or Alive Championship 2", who is fond of conflicts and jealous of the strong, is responsible for Douglas's death. The new promoter is more than a corrupt mastermind, but a man of pure evil. His involvement in the tournament has brought a sense of terror to the world, resulting in the infamous tengu disaster that occurred at the end of the 20th century. The climax of the disaster is about to begin with a roaring battle.


DOA2 Kasumi Render

A promotional render of Kasumi for the game.






Tina vs Zack

Tina VS Zack in DOA2: Hardcore

The gameplay of Dead or Alive 2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter.

In 'Dead or Alive 2, the basis of the entire fighting system is the circular relationship between three types of moves: holds, throws, and blows. Similar to "rock-scissors-paper", the moves have different actions, and can be stopped by other moves: blows are striking attacks that can be countered by holds; holds are defensive attacks that catch blows and either deals counter damage or parries the attack; and throws are grappling attacks that deal damage to guarding and holding opponents which loses to blows, but catches throws, which don't obey the normal rules.

The other defining feature is a "stun system". In Dead or Alive 2, many attacks, upon hitting, will inflict a "stun" on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed.

A major difference between Dead or Alive 2 and other similar games is in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in Dead or Alive 2 can be punished on hit and block by each character's faster throws, making blow-based offense very risky.

In Dead or Alive 2, sometimes battles will occur in areas with environmental hazards; walls and falls in the middle of stages are everywhere in Dead or Alive 2. Many stages are also multi-tiered. To get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. These falls deal usually fairly high damage, but cannot knock the opponent out. There are also some walls that are either electrified, or booby-trapped, causing more damage when a character is slammed into a wall by either a knockdown blow, a throw, or a hold.

In addition to the rules of juggling, each character also fits into a specific weight category, which affects how the character responds to being launched and being juggled. The heavier a character is, the lower the character is launched, the less the character bounces up when juggled, the faster the character falls:

  • Light Weight Class: Ayane and Kasumi
  • Medium Weight Class: Ein, Helena Douglas, Jann Lee, Leifang, Ryu Hayabusa, Tina Armstrong, Zack
  • Medium-Heavy Weight Class: Gen Fu
  • Heavy Weight Class: Bass Armstrong, Bayman, Leon
  • Very Heavy Weight Class: Tengu

Unlocking CharactersEdit

Bayman and Tengu are the unlockable characters in the Japanese Dreamcast Dead or Alive 2 and all versions of DOA2: Hardcore. They are playable in every gameplay mode except Story Mode. Tengu can only be unlocked after Bayman.

Character Obtained
Bayman SYS1: Clear Story Mode with all characters
SYS2: Clear Story Mode 30 times
: Win once with each character
UPS2: Play 50 times with UPS on
Tengu SYS1: Collect 10 stars in Survival Mode
SYS2: Use any character 200 times
UPS1: Play 200 times with UPS on
UPS2: None




The first version of Dead or Alive 2 was released to Japanese arcades on October 19th, 1999, running on Sega's NAOMI arcade system. It featured twelve playable characters, Story Mode and Time Attack Mode. It also included Survival Mode and Tag Battle, but these had to be unlocked with a code in the service menu. An update titled Dead or Alive 2 Millennium was released in January 2000. This made Survival and Tag Battle available from the start and added school uniforms for Kasumi and Ayane. It would be the last arcade release for the series until Dead or Alive 5 Ultimate Arcade thirteen years later.

Dreamcast (NTSC-U)Edit

The Dreamcast port was first released in North America on February 29, 2000. It was identical to the arcade Millennium release, but added the usual Versus and Sparring modes, as well as Team Battle Mode. This version also featured a simpler hold system, which would become standard for the rest of the series:

Arcade Console
High Punch Down-Front ArrowUp-Back ArrowGreen F Button Up-Back ArrowGreen F Button
High Kick
Mid Punch Front ArrowBack ArrowGreen F Button Back ArrowGreen F Button
Mid Kick Back ArrowFront ArrowGreen F Button Front ArrowGreen F Button
Low Punch Up-Front ArrowDown-Back ArrowGreen F Button Down-Back ArrowGreen F Button
Low Kick

Unlike home ports of the first game, there were no unlockables.

PlayStation 2 (NTSC-J)Edit

Dead or Alive 2 was released on March 30th, 2000 as a launch title for the PlayStation 2 in Japan. This version added new stages (Crimson, Koku An and Prairie) and new unlockable costumes. As it ran at a lower video resolution, it appeared much more aliased than the Dreamcast ports. This version was buggy and prone to lock up in Versus mode.

Dreamcast (PAL)Edit

The European Dreamcast version was released on July 14th, 2000. This version included the costumes from the Japanese PlayStation 2 version but not the new stages. It also added new costumes for Zack and Tina, which pay homage to The Shadow Man and his love interest from the Shadowman series. Acclaim developed the Shadow Man video game and published Dead or Alive 2 in Europe.

Dreamcast (NTSC-J)Edit

The Japanese Dreamcast version was released on September 28, 2000. The most notable addition was that Bankotsubo and Bayman were now unlockable, playable in all but Story Mode. The new stages from the PlayStation 2 version were not included, in favor of new versions of Burai Zenin and L's Castle from the first game. This version also added Sparring mode for Tag Battle, Watch Mode, the User Profile System, online play, more costumes to unlock, and a CG Gallery with character renders.

DOA2: HardcoreEdit

Although Dead or Alive 2 was released, Tomonobu Itagaki and Team Ninja were dissatisfied with the then-current versions of the game, and continued enhancing it on both the Sega Dreamcast and PlayStation 2 on each market as they worked towards their vision of the "ultimate fighting game".

On October 25, 2000, Tecmo released a last major update called DOA2: Hardcore for the PlayStation 2, which was based on the Japanese and second update of Dead or Alive 2 for Dreamcast. This "Limited Edition" was featuring new playable characters, new stages, extra costumes and introduced the "Gallery" option. The Hardcore release was finally the complete game Itagaki had envisioned at the time, featuring many changes compared to its predecessor:

  • Characters, pictures and moves were altered to appear more realistic, lessening the anime-look.
  • Some fighting animations were elaborated upon and some were cut.
  • New stages were added (8 more than the Dreamcast update)
  • More character outfits were added.
  • Survival Mode now only took place in the "Danger Zone" arena.
  • Overall gameplay speed was increased. The entire game, including cutscenes, now runs at a full 60 frames-per-second (In the Dreamcast version, the game ran at 60 fps, while the cutscenes ran at 30).
  • A special "Items Collection" feature and menu section was added to appeal to video game collectors. New artworks were added compared to the first update.
  • A CG Gallery section, featuring renders of the female characters, was added.
  • The player history files were enhanced, and now included statistics on how often the player used each character, and tag battle pairing.
  • Several special moves were added, but left undocumented.
  • English voiceovers were added in the U.S. PlayStation 2 version, in addition to the original Japanese voice overs.

The new release extended the success of Dead or Alive 2 in North America and Western Europe, and Dead or Alive became Tecmo's flagship series. Tecmo also followed up on the release of Hardcore in the USA and Europe with the release of DOA2: Hard*Core in Japan. This last version saw some minor updates, including new cutscenes, a few new costumes, and a new turbo speed option.

As a result, nine different versions (excluding the later Dead or Alive 2 Ultimate on Xbox and the two more recent PSN releases) of Dead or Alive 2 were released: two for the arcade market, and the others were home versions. Unfortunately, even with all the changes, Itagaki was still not happy with Dead or Alive 2. He is quoted as saying in the Dead or Alive 3 booster disc video: "They wanted a launch title in 3 months. I needed 4."

On August 22, 2012, DOA2: Hard*Core was made available as a downloadable "PS2 Classic" on the Japanese PlayStation Network. The title is classed an age rating of C and costs 1,500 yen. This game is also now available on the Hong Kong PlayStation Network. The North American version was released to the US PlayStation Network on March 24, 2015.

Dead or Alive Ultimate

The cover of Dead or Alive Ultimate

Dead or Alive 2 UltimateEdit

Dead or Alive Ultimate is a remake compilation collection for the Xbox, featuring a port of the Sega Saturn version of the first Dead or Alive and a new remake of Dead or Alive 2, released in 2004, three years after the release of Dead or Alive 3.

This new remake features a greatly improved graphics engine. As it was created after the debut of Dead or Alive 3, it takes elements and mechanics from both its original iteration and successor. The action of 3D-axis movement is as free-formatted as Dead or Alive 3, and a new character from Dead or Alive 3, Hitomi was placed in the game as a unlockable playable character outside Story Mode.

The biggest set of changes instituted in Dead or Alive Ultimate are online play over Xbox Live, and the inclusion of slopes, which are a type of environmental hazard.

Voice CastEdit

Character Japanese Actor English Actor (Hardcore versions)
Kasumi Sakura Tange Lucy Kee
Ryu Hayabusa Hideyuki Hori John Parsons
Gen Fu Takeshi Aono Roger L. Jackson
Helena Douglas Yuka Koyama Zoe Galvez
Tina Armstrong Yūko Nagashima Sally Dana
Bass Armstrong Daisuke Gōri Terence McGovern
Zack Bin Shimada Brian Vouglas
Leon Kōji Totani Timothy Enos
Jann Lee Toshio Furukawa Brian Vouglas
Leifang Yumi Tōma Donna Mae Wong
Ayane Wakana Yamazaki Gina DeVettori
Ein Hikaru Midorikawa Jeremy Hou
Bayman Banjō Ginga Timothy Enos
Tengu Osamu Saka Timothy Enos
Kasumi X Sakura Tange Donna Mae Wong
Roland Yuka Koyama Zoe Galvez
System Voice Miyako Endō N/A


In 2010, the game was included in the list of "Top 25 Fighting Games of All Time" by UGO


Packaging ArtworkEdit

Dead or Alive 2 VersionsEdit

DOA2: Hardcore VersionsEdit

Also SeeEdit


  • Suezo, a recurring monster in the Monster Rancher series, appears as a collectible item in Survival Mode.
  • Kasumi is unlocked as a trainable monster in Monster Rancher 4 by going to the Shrine, and inserting the DOA2: Hardcore disk in the PlayStation 2 Disc Tray.
  • A popular and commonly discussed feature, one credited to Itagaki, was the level of graphical detail Tecmo put into the animated breasts of the female characters, as Tecmo went so far as to create a physics engine dedicated entirely to the animation of the female characters' breasts.
  • It was the last Dead or Alive game to be released for a Sony system as the series became exclusive for the Xbox, until the release of Dead or Alive Paradise, and Dead or Alive 5.
  • Dead or Alive 2 was the only game that Tecmo published to be playable on the Dreamcast.
  • In the opening cinematics Ayane uses an energy blast on a downed Kasumi. This can be achieved in Ayane's Story Mode by getting Kasumi to fall into the chasm (or by making the field crumble) and having Ayane at least 15 ft away from Kasumi when the end cinematic starts. It is speculated that this (Ninpo) technique is capable of killing the target, meaning that in Ayane's storyline she succeeded in killing Kasumi. This was proven false in Dead or Alive Dimensions as Kasumi teleported away before she could get hit, causing Ayane to miss her shot completely.


  1. Dead or Alive World - "Dead Or Alive 2 Hard*Core available on PSN Store"

External LinksEdit

v · e · d
Dead or Alive 2
Playable Kasumi - Ryu Hayabusa - Gen Fu - Helena Douglas - Tina Armstrong - Bass Armstrong - Zack - Leon - Jann Lee - Leifang - Ayane - Ein
(JPN Dreamcast and Hardcore versions)
Bayman - Tengu
Non-playable characters Helena's mother - Kasumi X - Roland
Gameplay modes Story - Time Attack - Survival - Tag Battle - Team Battle Mode - Versus - Sparring - Watch - Battle Record - Options - Collection - CG Gallery
Gameplay terms Attacks - Boss Battles - Character Select - Combo - Counter Blow - Critical Hit - Danger Zone - Game Over - Holds - Knocked Out - Match - Name Entry - Replay - Side Stepping - Special Moves - Stages - Stances - Tag Throws - Throws - Triangle System
Plot subjects Dead or Alive World Combat Championship - DOATEC - Mugen Tenshin Ninja Clan - Project Alpha - Project Epsilon - Runaway shinobi - Shinobi - Tengu
Martial arts Jeet Kune DoKarate - Ninjutsu - Pi Qua Quan - Pro-Wrestling - Russian Martial Arts - T'ai Chi Quan - Thai-Style Boxing - Tengu-do - Xinyi Liuhe Quan
Other terms Bust/Waist/Hip Measurements - Character Relationships - Credits - Cutscenes - Endings - Openings - System Voice - Tournament Winners
Aerial Gardens - Bio Lab. - Danger Zone - Danger Zone 2 - Death Valley - Demon's Church - Dragon Hills - Great Opera - Miyama - Spiral - White Storm
PlayStation 2 (JPN) Crimson - Koku An - Prairie
Dreamcast (JPN) Burai Zenin - L's Castle
Hardcore versions Blanca - D Octagon - Iron Hell - Pancratium
Dead or Alive 2 Original Sound Trax - PlayStation 2 Version
Character themes "B-boy no "B" ~evolved from ++~" - "Blazed up Melpomene" - "Break the age" - "Grand style" - "Hitohira ~reminiscent of ketsui no toki~" - "Jintsuriki" - "Natural high" - "The shooted" - "TehuTehu" - "Ultimate weapon" - "Vigaku" - "YES or YES" - "You are under my control ~beautiful version 00~"
Ending themes "Achoism" - "Agitated by emotion" - "Father's blues" - "Glorious victory" - "Perfume of forest" - "Rhyme star"
Voice tracks "Ayane" - "Bass Armstrong" - "Ein" - "Gen Fu" - "Gohyakumine Bankotsubo" - "Helena" - "Jann Lee" - "Kasumi" - "Leifang" - "Leon" - "Ryu Hayabusa" - "System Voice" - "Tina Armstrong" - "Zack"
Other tracks "Act Of Universe" - "D.O.A." - "Deadly Silence Beach" - "Densetsu no Hiken" - "Excelsior" - "Exciter" - "The Fist of TAIKYOKU Blows up" - "How do you feel?" - "Last JAM" - "Memoir" - "S.E. Collection + Hidden Track" - "Tengu-mai" - "Transcendence" - "Type-XXX" - "What's my name?" - "You make me feel so good!"
Command Lists - CostumesFighter QuotesMerchandise - Promotional Artwork and Wallpapers - Survival Mode Items - Tag Throws
v · e · d
Main series Dead or Alive - Dead or Alive 2 - Dead or Alive 3 - Dead or Alive 4 - Dead or Alive 5
Spin-offs and related titles Dead or Alive++ - DOA2: Hardcore - Dead or Alive Ultimate - Dead or Alive Online - Girls of DOA BlackJack - Dead or Alive: Dimensions - Dead or Alive 5+ - Dead or Alive 5 Ultimate - Dead or Alive 5 Last Round
Dead or Alive Xtreme sub‑series Dead or Alive Xtreme Beach Volleyball - Dead or Alive Xtreme 2 - Dead or Alive Paradise - Dead or Alive Xtreme 3
Canceled games Dead or Alive: Code Chronos - Project Progressive
Related series Ninja Gaiden series - Virtua Fighter series - Warriors series
Playable characters Kasumi - Zack - Ryu Hayabusa - Bayman - Leifang - Gen Fu - Tina Armstrong - Jann Lee - Bass Armstrong/Mr. Strong - Ayane - Helena Douglas - Leon - Ein - Hayate - Hitomi - Brad Wong - Christie - La Mariposa/Lisa Hamilton - Kokoro - Eliot - Mila - Rig - Momiji - Rachel - Marie Rose - Nyotengu - Honoka
Bosses Raidou - Kasumi α - Bankotsubo - Genra - Alpha-152 - Shiden - False Kasumi - Phase 4
Non-playable characters Alicia Armstrong - Anastasia - Anne - Ayame - Burai - Chen - Fame Douglas - Goldie - Hitomi's father - Irene Lew - Isabella - Kuramasan Maouson - Lauren - Maria - Mei Lin - Miyako - Muramasa - Niki - Victor Donovan
Guest characters SPARTAN-458 - Rio - Ridley - Samus Aran - Akira Yuki - Sarah Bryant - Pai Chan - Jacky Bryant - Naotora Ii - Mai Shiranui
Non-canon characters Max - Weatherby
Gameplay modes Story - Versus - Arcade - Time Attack - Survival - Tag Battle - Team Battle - Training - Online - Spectator - Album - Movies - Fight Record - Titles - Help & Options - Music
Gameplay terms Attacks - Boss Battles - Character Select - Cliffhanger - Combo - Counter Blow - Critical Hit - Danger Zone - Game Over - Holds - Knocked Out - Match - Move Data - Power Blow - Power Launcher - Replay - Side Stepping - Special Moves - Stages - Stances - Stats - Tag Throws - Attack Change - Triangle System
Plot subjects DOATEC - Dead or Alive World Combat Championship - Hayabusa Ninja Clan - Mugen Tenshin Ninja Clan - Ninpo - Project Alpha - Project Epsilon - Runaway shinobi - Shinobi - Tengu
Other terms Blood Type - Bust/Waist/Hip Measurements - Character Relationships - Credits - Cutscenes - Endings - Glasses - Openings - System Voice - Tournament Winners
More information and archives
Actors - Command Lists - Costumes - Fandom - Gameplay - Items - Locations - Martial arts - Media - Merchandise - Movies - Music - Soundtracks - Staff - Stages - Tag Throws

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